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Class LayerRealEarthTile

Real earth tile

augments

LayerBaseXyzTile

Hierarchy

Implements

Index

Constructors

constructor

Properties

Protected _$legendDiv

_$legendDiv: JQuery

Protected _animate

_animate: boolean

Protected _applyCollapseCalled

_applyCollapseCalled: boolean

Protected _id

_id: string

Protected _legendCheckbox

_legendCheckbox: boolean

Protected _legendCollapse

_legendCollapse: boolean

Protected _legendContent

_legendContent: string

Protected _loaded

_loaded: boolean

Protected _maxResolution

_maxResolution: number

Protected _maxZoom

_maxZoom: number

Protected _minResolution

_minResolution: number

Protected _minZoom

_minZoom: number

Protected _name

_name: string

Protected _olLayer

_olLayer: Layer

Protected _opacity

_opacity: number

Protected _params

_params: any

_products

_products: string

Protected _source

_source: Source

Protected _url

_url: string

Protected _visible

_visible: boolean

Protected _zIndex

_zIndex: number

animator

loadCallback

loadCallback: Function

Accessors

animate

  • get animate(): boolean
  • set animate(animate: boolean): void

id

  • get id(): string
  • set id(newId: string): void

Protected legendContent

  • get legendContent(): string
  • set legendContent(newVal: string): void

loaded

  • get loaded(): boolean

maxResolution

  • get maxResolution(): number

maxZoom

  • get maxZoom(): number

minResolution

  • get minResolution(): number

minZoom

  • get minZoom(): number

name

  • get name(): string
  • set name(newName: string): void

olLayer

  • get olLayer(): Tile

opacity

  • get opacity(): number
  • set opacity(opacity: number): void

Protected params

  • get params(): any
  • set params(newParams: any): void

source

  • get source(): XYZ

url

  • get url(): string

visible

  • get visible(): boolean
  • set visible(visibility: boolean): void

zIndex

  • get zIndex(): number
  • set zIndex(newZ: number): void

Methods

Private _addLegendContent

  • _addLegendContent(additionalContent?: string): void

_load

  • _load(): boolean

addLegendContent

  • addLegendContent(additionalContent: any): void

applyCollapse

  • applyCollapse(): any

getLegendDiv

  • getLegendDiv(): string

Protected getOlLayer

  • getOlLayer(): Layer

Protected getSource

  • getSource(): Source

refresh

  • refresh(): void

setLayerTime

  • setLayerTime(theTime: number): boolean

Protected setVisible

  • setVisible(visibility: boolean): void

Protected setZIndex

  • setZIndex(newZ: number): void

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